By Charles Petzold
This moment Preview version e-book, now with sixteen chapters, is set writing functions for Xamarin.Forms, the recent cellular improvement platform for iOS, Android, and home windows telephones unveiled through Xamarin in might 2014. Xamarin.Forms enables you to write shared user-interface code in C# and XAML that maps to local controls on those 3 structures.
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Additional resources for Creating Mobile Apps with Xamarin.Forms, Preview Edition 2
Forms solution under Visual Studio and don’t want to target one or more platforms, simply delete those projects. Forms solution. iOS project by selecting the iOS project Universal type and Blank App template. 1 Silverlight project by selecting Store Apps, then Windows Phone Apps, then Blank App (Windows Phone Silverlight) template. Forms template. Forms libraries. PCL or SAP? Forms Shared) The first creates a Portable Class Library (PCL), whereas the second creates a Shared Asset Project (SAP) consisting only of shared code files.
Info Chapter 3 Deeper into text 48 IList, a collection of Span objects. Large, typeof(Label)) }; } } As each Span is created, it is directly passed to the Add method of the Spans collection. Large, and the Span with the Bold setting is also explicitly given that same size. When a Span is given a FontAttributes setting, it does not currently inherit the FontSize setting of the Label. Alternatively, it’s possible to initialize the contents of the Spans collection by following it with a pair of curly braces.
The attribute set on the MainActivity class indicates that the activity is not re-created when the phone changes orientation (from portrait to landscape or back) or the screen changes size. xaml file in the project file list. Forms class named FormsApplicationPage. App()); } } } The setting of the SupportedOrientations property allows the phone to respond to orientation changes between portrait and landscape. The iOS and Android projects are enabled for orientation changes by default as well, so you should be able to turn the phone or simulator side to side and see the text realigned in the center of the screen.