Download PDF by Square Enix: Final Fantasy XIII Guide by Piggyback

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4). "r 5 Once you see Enlil perform the Bellow ability, be ready for a sudden increase in difficulty. The cocktail of status enhancements it bestows makes him far more dangerous. Other abilities of note include Enraged (offers temporary heightened resistance to status ailments). and Trample (a dizzying physical attack that can leave either party member with precious little HP). Both monsters have an area-effect attack that is often cancelled if you hit them while the onscreen caption is present.

44 9,i9 The Vespid has high HP, but is only dangerous when it performs meter acts as an HP gauge and is depleted by enemy attacks, though it also drains steadily throughout; Lightning's Gestalt gauge gradually increases during combat (the more it fills, the longer Gestalt Mode will last and the more attacks you will be able to perform). Your objective in this first stage is always to build the Gestalt gauge as much as you can (increasing Chain Bonuses to high levels works best). then to switch to Gestalt Mode (press @/O ) just before the SP meter reaches zero (otherwise the Eidolon will leave straight away).

9). If its effects are active as she unleashes each assault. the Gestalt gauge will fill steadily. To ensure that all goes according to plan, use @ / (J and @/ Q as required to rush or cancel Steelguard (with the latter being applicable when Nix stops to perform ATB Charge). Once the Gestalt gauge is sufficiently filled, press @/ O to end the confrontation . ~Wmll mrm84 [HArm Ul ~HlPm Ui mrmll ~wmll mpml3 mrmm You receive several different rewards after the fight ends. In terms of spoils, you get a Silver Bangle and access to the Up in Arms store (accessed via the Shop option at Save Stations).

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