By Iulian Serban, Dragos Brezoi, Adam Ward, Tiberiu Radu
A fast paced example-driven instructional to construction customized controls utilizing visible C# 2005 show variation and .NET 2.0. which will construct customized controls with C# yet you do not know the place to begin, otherwise you are intimidated by means of the large volume of knowledge that should be absorbed, then this booklet is for you. This pleasant instructional relies on quite a few examples with real-world applicability, and contains a case research that includes the advance of an absolutely practical PieChart regulate. displaying you the way to exploit the loose visible C# 2005 show version setting to boost your controls, construction customized Controls with visible C# 2005 will train you the way to create expert, reusable customized controls to your laptop functions very quickly. This ebook has been written with the intermediate C# developer in brain. Assuming a operating wisdom of C#, the publication teaches you ways to enforce customized controls utilizing visible C# 2005 exhibit version and all different models of visible C#, and GDI+ with .NET 2.0 The e-book covers: . comprehend the fundamentals of customized controls . Use GDI+ to attract your personal controls . enforce double buffering to hurry up your kinds . upload printing performance in your customized controls . deal with the mouse occasions to enhance the person event . supply design-time aid for programmers utilizing your keep watch over . layout intuitive interfaces on your clients
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Extra resources for GDI+ Custom Controls With Visual C# 2005
In this exercise, SoundPlayerTest is the name of the Windows Application, and TinyNoiseMaker is the name of the control you're building. 2. Add a new control to the project. In Solution Explorer (View | Solution Explorer), right-click the project name (not the solution name) and click Add | User Control. Choose TinyNoiseMaker for the name of the control and click Add, as shown in figure below: 3. Let's add content to the control now. While TinyNoiseMaker is open in Design View, open the Toolbox (accessible through View | Toolbox), and add three Button controls from the Common Controls tab of the Toolbox, and one OpenFileDialog control from the Dialogs tab of the Toolbox, to the control's surface.
Invalidate() method. This calls the control's Paint event and the drawing code is executed again to render its appearance. 37 Introduction to GDI+ It is possible to invalidate a small or specific region of a control, and not the whole control at the same time. The invalidated region is passed as parameter in the Paint event argument. The framework does this for you when causing automatic invalidation. To do this programmatically you need to pass the region you want to invalidate as argument of the Invalidate() method.
PointF The same as Point, but its properties are floats. Size Describes a size. Has width and height integer properties. SizeF The same as Size but its properties are floats. Rectangle Describes a rectangle. It is formed from a Point and a Size object. RectangleF The same as Rectangle but it's formed from PointF and SizeF. These objects are used as parameters in the drawing methods of the Graphics class. g. when finding out the pixel coordinate at the middle of a control, the formula returns floats: X = Width / 2f, Y = Height / 2f), or when applying transformations (which will be explained in the next chapter when transformations are presented).