By Chris Sells, Ian Griffiths
With the hot home windows Vista working approach comes a photograph subsystem with a vector-based framework referred to as the "Windows Presentation starting place" (WPF) for construction person interfaces. previously often called Avalon, WPF combines control-based home windows and content-based net worlds. Written for builders, this covers an advent to WPF, format, controls, info binding, kinds and regulate templates, assets, photographs, animation, customized controls and ClickOnce deployment, with additional info of XAML, inter-operability and asynchronous and multithreaded programming in WPF purposes.
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Additional info for Programming Windows Presentation Foundation
Property elements for specifying objects as property values. Example 1-22 shows the property-element syntax to set a string as a button's content. Example 1-22. Content> Example 1-23 is another example using an image: Example 1-23. Content> Since XML attributes can only contain one thing, property-element syntax is especially useful when you've got more than one thing to specify. For example, you might imagine a button with a string and an image, defined in Example 1-24. Example 1-24.
How a ListBox shows objects of a custom type with a data template At this point, we've got a completely data-bound application. As data in the collection or the individual objects changes, the UI will be updated and vice versa. However, there is a great deal more to say on this topic, not least of which is pulling in XML as well as object data, which are covered in Chapter 4. 7. NET properties, we need something special to support data binding on the target element. While the TextContent property of the TextBlock element is exposed with a standard property wrapper, for it to integrate with WPF services such as data binding, styling and animation, it also needs to be a dependency property .
5. Controls While the layout panels provide the container, the controls are the important things you'll be arranging. So far, you've already seen examples of creating instances of controls, setting properties, and handling events. You've also seen the basics of the content model that makes controls in WPF special. However, for the details of event routing, command handling, mouse/keyboard input and an enumeration of the controls in WPF, you'll want to check out Chapter 3. Further, for information about packaging up custom UI and behavior, as well as the techniques discussed in the rest of this chapter and the rest of this book, you'll want to read Chapter 9.